﻿local L = AOSS_LOCAL_STRINGS

function AOSSControlsTextures_OnLoad(frame)
	frame.name = L.CONTROLS_TEXTURES_NAME
	frame.parent = CONTROL_PARENT
	AOSS_AddCategory(frame)

	
end

function MirroredCheckButton_Click(self)
   if (self:GetChecked()) then
		ExampleTexture:SetTexCoord(1,0,0,1);
   else	
		ExampleTexture:SetTexCoord(0,1,0,1);			
   end
end